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Module ncollide2d::events[][src]

Structures for describing and storing collision-related events.

Structs

EventPool

A set of events.

ProximityEvent

Events occuring when two collision objects start or stop being in close proximity, contact, or disjoint.

Enums

ContactEvent

Events occuring when two collision objects start or stop being in contact (or penetration).

Type Definitions

ContactEvents

A set of contact events.

ProximityEvents

A set of proximity events.