[−][src]Struct ncollide3d::procedural::path::PolylinePath
A path with its sample points given by a polyline.
This will return sequencially each vertex of the polyline.
Methods
impl<'a, N: RealField> PolylinePath<'a, N>
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pub fn new(polyline: &'a Vec<Point<N>>) -> PolylinePath<'a, N>
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Creates a new polyline-based path.
Trait Implementations
impl<'a, N: RealField> CurveSampler<N> for PolylinePath<'a, N>
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Auto Trait Implementations
impl<'a, N> RefUnwindSafe for PolylinePath<'a, N> where
N: RefUnwindSafe + Scalar,
N: RefUnwindSafe + Scalar,
impl<'a, N> Send for PolylinePath<'a, N> where
N: Scalar,
N: Scalar,
impl<'a, N> Sync for PolylinePath<'a, N> where
N: Scalar,
N: Scalar,
impl<'a, N> Unpin for PolylinePath<'a, N> where
N: Scalar + Unpin,
N: Scalar + Unpin,
impl<'a, N> UnwindSafe for PolylinePath<'a, N> where
N: RefUnwindSafe + Scalar + UnwindSafe,
N: RefUnwindSafe + Scalar + UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Downcast for T where
T: Any,
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T: Any,
impl<T> DowncastSync for T where
T: Send + Sync + Any,
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T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,