[][src]Enum ncollide3d::procedural::IndexBuffer

pub enum IndexBuffer {
    Unified(Vec<Point3<u32>>),
    Split(Vec<Point3<Point3<u32>>>),
}

Different representations of the index buffer.

Variants

Unified(Vec<Point3<u32>>)

The vertex, normal, and uvs share the same indices.

Split(Vec<Point3<Point3<u32>>>)

The vertex, normal, and uvs have different indices.

Methods

impl IndexBuffer[src]

pub fn unwrap_unified(self) -> Vec<Point3<u32>>[src]

Returns the unified index buffer data or fails.

pub fn unwrap_split(self) -> Vec<Point3<Point3<u32>>>[src]

Returns the split index buffer data or fails.

Trait Implementations

impl Clone for IndexBuffer[src]

impl Debug for IndexBuffer[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

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type Owned = T

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