[−][src]Function ncollide3d::utils::is_point_in_triangle
pub fn is_point_in_triangle<N: RealField>(
p: &Point<N>,
p1: &Point<N>,
p2: &Point<N>,
p3: &Point<N>
) -> bool
Tests if a point is inside of a triangle.
pub fn is_point_in_triangle<N: RealField>(
p: &Point<N>,
p1: &Point<N>,
p2: &Point<N>,
p3: &Point<N>
) -> bool
Tests if a point is inside of a triangle.