[−]Struct ncollide3d::pipeline::object::CollisionObjectUpdateFlags
Flags indicating what changed in a collision object since the last collision world update.
Methods
impl CollisionObjectUpdateFlags
pub const POSITION_CHANGED: CollisionObjectUpdateFlags
Indicate that the collision object's position changed.
pub const PREDICTED_POSITION_CHANGED: CollisionObjectUpdateFlags
Indicate that the collision object's predicted position changed.
pub const SHAPE_CHANGED: CollisionObjectUpdateFlags
Indicate that the collision object's shape changed.
pub const COLLISION_GROUPS_CHANGED: CollisionObjectUpdateFlags
Indicate that the collision object's collision group changed.
pub const QUERY_TYPE_CHANGED: CollisionObjectUpdateFlags
Indicate that the collision object's geometric query type changed.
pub const fn empty() -> CollisionObjectUpdateFlags
Returns an empty set of flags
pub const fn all() -> CollisionObjectUpdateFlags
Returns the set containing all flags.
pub const fn bits(&self) -> u8
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u8) -> Option<CollisionObjectUpdateFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u8) -> CollisionObjectUpdateFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u8) -> CollisionObjectUpdateFlags
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub const fn intersects(&self, other: CollisionObjectUpdateFlags) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: CollisionObjectUpdateFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: CollisionObjectUpdateFlags)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: CollisionObjectUpdateFlags)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: CollisionObjectUpdateFlags)
Toggles the specified flags in-place.
pub fn set(&mut self, other: CollisionObjectUpdateFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
impl CollisionObjectUpdateFlags
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pub fn needs_broad_phase_update(&self) -> bool
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Checks if the collision object has been changed in a way that justify a broad-phase update.
pub fn needs_narrow_phase_update(&self) -> bool
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Checks if the collision object has been changed in a way that justify a narrow-phase update.
pub fn needs_bounding_volume_update(&self) -> bool
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Checks if the collision object has been changed in a way that justify an update of its bounding volume.
pub fn needs_broad_phase_redispatch(&self) -> bool
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Checks if the collision object has been changed in a way that justify that the broad-phase recompute all potential proximity pairs for this collision objects.
Trait Implementations
impl Binary for CollisionObjectUpdateFlags
impl BitAnd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
type Output = CollisionObjectUpdateFlags
The resulting type after applying the &
operator.
fn bitand(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
Returns the intersection between the two sets of flags.
impl BitAndAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
fn bitand_assign(&mut self, other: CollisionObjectUpdateFlags)
Disables all flags disabled in the set.
impl BitOr<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
type Output = CollisionObjectUpdateFlags
The resulting type after applying the |
operator.
fn bitor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
Returns the union of the two sets of flags.
impl BitOrAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
fn bitor_assign(&mut self, other: CollisionObjectUpdateFlags)
Adds the set of flags.
impl BitXor<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
type Output = CollisionObjectUpdateFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
fn bitxor_assign(&mut self, other: CollisionObjectUpdateFlags)
Toggles the set of flags.
impl Clone for CollisionObjectUpdateFlags
fn clone(&self) -> CollisionObjectUpdateFlags
fn clone_from(&mut self, source: &Self)
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impl Copy for CollisionObjectUpdateFlags
impl Debug for CollisionObjectUpdateFlags
impl Default for CollisionObjectUpdateFlags
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impl Eq for CollisionObjectUpdateFlags
impl Extend<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
fn extend<T: IntoIterator<Item = CollisionObjectUpdateFlags>>(
&mut self,
iterator: T
)
&mut self,
iterator: T
)
impl FromIterator<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
fn from_iter<T: IntoIterator<Item = CollisionObjectUpdateFlags>>(
iterator: T
) -> CollisionObjectUpdateFlags
iterator: T
) -> CollisionObjectUpdateFlags
impl Hash for CollisionObjectUpdateFlags
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl LowerHex for CollisionObjectUpdateFlags
impl Not for CollisionObjectUpdateFlags
type Output = CollisionObjectUpdateFlags
The resulting type after applying the !
operator.
fn not(self) -> CollisionObjectUpdateFlags
Returns the complement of this set of flags.
impl Octal for CollisionObjectUpdateFlags
impl Ord for CollisionObjectUpdateFlags
fn cmp(&self, other: &CollisionObjectUpdateFlags) -> Ordering
#[must_use]
fn max(self, other: Self) -> Self
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#[must_use]
fn min(self, other: Self) -> Self
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#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
fn eq(&self, other: &CollisionObjectUpdateFlags) -> bool
fn ne(&self, other: &CollisionObjectUpdateFlags) -> bool
impl PartialOrd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
fn partial_cmp(&self, other: &CollisionObjectUpdateFlags) -> Option<Ordering>
fn lt(&self, other: &CollisionObjectUpdateFlags) -> bool
fn le(&self, other: &CollisionObjectUpdateFlags) -> bool
fn gt(&self, other: &CollisionObjectUpdateFlags) -> bool
fn ge(&self, other: &CollisionObjectUpdateFlags) -> bool
impl StructuralEq for CollisionObjectUpdateFlags
impl StructuralPartialEq for CollisionObjectUpdateFlags
impl Sub<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
type Output = CollisionObjectUpdateFlags
The resulting type after applying the -
operator.
fn sub(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
Returns the set difference of the two sets of flags.
impl SubAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
fn sub_assign(&mut self, other: CollisionObjectUpdateFlags)
Disables all flags enabled in the set.
impl UpperHex for CollisionObjectUpdateFlags
Auto Trait Implementations
impl RefUnwindSafe for CollisionObjectUpdateFlags
impl Send for CollisionObjectUpdateFlags
impl Sync for CollisionObjectUpdateFlags
impl Unpin for CollisionObjectUpdateFlags
impl UnwindSafe for CollisionObjectUpdateFlags
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, Right> ClosedSub<Right> for T where
T: Sub<Right, Output = T> + SubAssign<Right>,
T: Sub<Right, Output = T> + SubAssign<Right>,
impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
fn equivalent(&self, key: &K) -> bool
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<N> NodeTrait for N where
N: Copy + Ord + Hash,
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N: Copy + Ord + Hash,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> Scalar for T where
T: PartialEq<T> + Copy + Any + Debug,
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T: PartialEq<T> + Copy + Any + Debug,
impl<T> Slottable for T where
T: Copy,
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T: Copy,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,