[][src]Module ncollide3d::pipeline

Persistent and time-coherent collision detection.

Re-exports

pub use self::broad_phase::*;
pub use self::glue::*;
pub use self::narrow_phase::*;
pub use self::object::*;
pub use self::world::*;

Modules

broad_phase

Broad phases.

glue

Glue code between each part of the collision-detection pipeline.

narrow_phase

Persistent collision detection algorithms to compute contact points.

object

Definition of collision objects and some of their properties.

world

High level API to detect collisions in large, complex scenes.