[−][src]Struct ncollide3d::interpolation::ConstantLinearVelocityRigidMotion
A linear motion from a starting isometry traveling at constant translational velocity.
Fields
t0: N
The time at which this parametrization begins. Can be negative.
start: Isometry<N>
The starting isometry at t = self.t0
.
velocity: Vector<N>
The translational velocity of this motion.
Methods
impl<N: RealField> ConstantLinearVelocityRigidMotion<N>
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pub fn new(t0: N, start: Isometry<N>, velocity: Vector<N>) -> Self
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Initialize a linear motion from a starting isometry and a translational velocity.
Trait Implementations
impl<N: RealField> RigidMotion<N> for ConstantLinearVelocityRigidMotion<N>
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Auto Trait Implementations
impl<N> RefUnwindSafe for ConstantLinearVelocityRigidMotion<N> where
N: RefUnwindSafe + Scalar,
N: RefUnwindSafe + Scalar,
impl<N> Send for ConstantLinearVelocityRigidMotion<N> where
N: Scalar,
N: Scalar,
impl<N> Sync for ConstantLinearVelocityRigidMotion<N> where
N: Scalar,
N: Scalar,
impl<N> Unpin for ConstantLinearVelocityRigidMotion<N> where
N: Scalar + Unpin,
N: Scalar + Unpin,
impl<N> UnwindSafe for ConstantLinearVelocityRigidMotion<N> where
N: Scalar + UnwindSafe,
N: Scalar + UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Downcast for T where
T: Any,
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T: Any,
impl<T> DowncastSync for T where
T: Send + Sync + Any,
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T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,