[][src]Trait ncollide3d::interpolation::RigidMotionComposition

pub trait RigidMotionComposition<N: RealField>: RigidMotion<N> {
    fn prepend_translation(
        &self,
        translation: Vector<N>
    ) -> PrependTranslation<N, Self> { ... }
fn prepend_transformation(
        &self,
        transformation: Isometry<N>
    ) -> PrependTransformation<N, Self> { ... } }

Trait for composing some rigid motions.

Provided methods

fn prepend_translation(
    &self,
    translation: Vector<N>
) -> PrependTranslation<N, Self>

Prepend a translation to the rigid motion self.

fn prepend_transformation(
    &self,
    transformation: Isometry<N>
) -> PrependTransformation<N, Self>

Prepend a transformation to the rigid motion self.

Loading content...

Implementors

impl<N: RealField, M: ?Sized + RigidMotion<N>> RigidMotionComposition<N> for M[src]

Loading content...