[][src]Module ncollide3d::pipeline::narrow_phase

Persistent collision detection algorithms to compute contact points.

Structs

BallBallManifoldGenerator

Collision detector between two balls.

BallBallProximityDetector

Proximity detector between two balls.

BallConvexPolyhedronManifoldGenerator

Collision detector between two balls.

CapsuleCapsuleManifoldGenerator

Collision detector between a concave shape and another shape.

CapsuleShapeManifoldGenerator

Collision detector between a concave shape and another shape.

CompositeShapeCompositeShapeManifoldGenerator

Collision detector between a concave shape and another shape.

CompositeShapeShapeManifoldGenerator

Collision detector between a concave shape and another shape.

CompositeShapeShapeProximityDetector

Proximity detector between a concave shape and another shape.

ConvexPolyhedronConvexPolyhedronManifoldGenerator
DefaultContactDispatcher

Collision dispatcher for shapes defined by ncollide_entities.

DefaultProximityDispatcher

Proximity dispatcher for shapes defined by ncollide_entities.

EventPool

A set of events.

HeightFieldShapeManifoldGenerator

Collision detector between an heightfield and another shape.

InteractionGraph

A graph where nodes are collision objects and edges are contact or proximity algorithms.

NarrowPhase

Collision detector dispatcher for collision objects.

PlaneBallManifoldGenerator

Collision detector between g1 plane and g1 shape implementing the SupportMap trait.

PlaneConvexPolyhedronManifoldGenerator

Collision detector between g1 plane and g1 shape implementing the SupportMap trait.

PlaneSupportMapProximityDetector

Proximity detector between a plane and a shape implementing the SupportMap trait.

ProximityEvent

Events occuring when two collision objects start or stop being in close proximity, contact, or disjoint.

SupportMapPlaneProximityDetector

Proximity detector between a plane and a shape implementing the SupportMap trait.

SupportMapSupportMapProximityDetector

Persistent proximity detector between two shapes having a support mapping function.

TriMeshTriMeshManifoldGenerator

Collision detector between a concave shape and another shape.

Enums

ContactEvent

Events occuring when two collision objects start or stop being in contact (or penetration).

Interaction

An interaction between two collision objects.

Traits

ContactDispatcher
ContactManifoldGenerator

An algorithm to compute contact points, normals and penetration depths between two specific objects.

ProximityDetector

Trait implemented by algorithms that determine if two objects are in close proximity.

ProximityDispatcher

Type Definitions

CollisionObjectGraphIndex

Index of a node of the interaction graph.

ContactAlgorithm
ContactEvents

A set of contact events.

ProximityAlgorithm
ProximityEvents

A set of proximity events.

TemporaryInteractionIndex

Temporary index to and edge of the interaction graph.