[−][src]Trait ncollide3d::transformation::ToTriMesh
Trait implemented by shapes that can be approximated by a triangle mesh.
Trait implemented by shapes that can be approximated by a triangle mesh.
fn to_trimesh(&self, i: Self::DiscretizationParameter) -> TriMesh<N>
impl<N: RealField> ToTriMesh<N> for Ball<N>
[src]type DiscretizationParameter = (u32, u32)
fn to_trimesh(&self, (ntheta_subdiv, nphi_subdiv): (u32, u32)) -> TriMesh<N>
[src]impl<N: RealField> ToTriMesh<N> for Capsule<N>
[src]type DiscretizationParameter = (u32, u32)
fn to_trimesh(&self, (ntheta_subdiv, nphi_subdiv): (u32, u32)) -> TriMesh<N>
[src]impl<N: RealField> ToTriMesh<N> for Cone<N>
[src]type DiscretizationParameter = u32
fn to_trimesh(&self, nsubdiv: u32) -> TriMesh<N>
[src]impl<N: RealField> ToTriMesh<N> for Cuboid<N>
[src]type DiscretizationParameter = ()
fn to_trimesh(&self, _: ()) -> TriMesh<N>
[src]impl<N: RealField> ToTriMesh<N> for Cylinder<N>
[src]type DiscretizationParameter = u32
fn to_trimesh(&self, nsubdiv: u32) -> TriMesh<N>
[src]impl<N: RealField> ToTriMesh<N> for HeightField<N>
[src]type DiscretizationParameter = ()
fn to_trimesh(&self, _: ()) -> TriMesh<N>
[src]impl<N: RealField> ToTriMesh<N> for Triangle<N>
[src]type DiscretizationParameter = ()
fn to_trimesh(&self, _: ()) -> TriMesh<N>
[src]