[−][src]Struct ncollide3d::shape::Triangle
A triangle shape.
Methods
impl<N: RealField> Triangle<N>
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pub fn new(a: Point<N>, b: Point<N>, c: Point<N>) -> Triangle<N>
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Creates a triangle from three points.
pub fn from_array(arr: &[Point<N>; 3]) -> &Triangle<N>
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Creates the reference to a triangle from the reference to an array of three points.
pub fn a(&self) -> &Point<N>
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The fist point of this triangle.
pub fn b(&self) -> &Point<N>
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The second point of this triangle.
pub fn c(&self) -> &Point<N>
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The third point of this triangle.
pub fn vertices(&self) -> &[Point<N>; 3]
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Reference to an array containing the three vertices of this triangle.
pub fn normal(&self) -> Option<Unit<Vector<N>>>
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The normal of this triangle assuming it is oriented ccw.
The normal points such that it is collinear to AB × AC
(where ×
denotes the cross
product).
pub fn edges(&self) -> [Segment<N>; 3]
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The three edges of this triangle: [AB, BC, CA].
pub fn transformed(&self, m: &Isometry<N>) -> Self
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Returns a new triangle with vertices transformed by m
.
pub fn edges_scaled_directions(&self) -> [Vector<N>; 3]
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The three edges scaled directions of this triangle: [B - A, C - B, A - C].
pub fn scaled_normal(&self) -> Vector<N>
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A vector normal of this triangle.
The vector points such that it is collinear to AB × AC
(where ×
denotes the cross
product).
pub fn extents_on_dir(&self, dir: &Unit<Vector<N>>) -> (N, N)
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Computes the extents of this triangle on the given direction.
This computes the min and max values of the dot products between each
vertex of this triangle and dir
.
pub fn tangent_cone_contains_dir(
&self,
feature: FeatureId,
m: &Isometry<N>,
dir: &Unit<Vector<N>>
) -> bool
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&self,
feature: FeatureId,
m: &Isometry<N>,
dir: &Unit<Vector<N>>
) -> bool
Checks that the given direction in world-space is on the tangent cone of the given feature
.
Trait Implementations
impl<N: Clone + RealField> Clone for Triangle<N>
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impl<N: RealField> ConvexPolyhedron<N> for Triangle<N>
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fn vertex(&self, id: FeatureId) -> Point<N>
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fn edge(&self, id: FeatureId) -> (Point<N>, Point<N>, FeatureId, FeatureId)
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fn face(&self, id: FeatureId, face: &mut ConvexPolygonalFeature<N>)
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fn feature_normal(&self, _: FeatureId) -> Unit<Vector<N>>
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fn support_face_toward(
&self,
m: &Isometry<N>,
dir: &Unit<Vector<N>>,
face: &mut ConvexPolygonalFeature<N>
)
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&self,
m: &Isometry<N>,
dir: &Unit<Vector<N>>,
face: &mut ConvexPolygonalFeature<N>
)
fn support_feature_toward(
&self,
transform: &Isometry<N>,
dir: &Unit<Vector<N>>,
eps: N,
out: &mut ConvexPolygonalFeature<N>
)
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&self,
transform: &Isometry<N>,
dir: &Unit<Vector<N>>,
eps: N,
out: &mut ConvexPolygonalFeature<N>
)
fn support_feature_id_toward(&self, local_dir: &Unit<Vector<N>>) -> FeatureId
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impl<N: Debug + RealField> Debug for Triangle<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Triangle<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Triangle<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> BoundingSphere<N>
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fn local_bounding_volume(&self) -> BoundingSphere<N>
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impl<N: PartialEq + RealField> PartialEq<Triangle<N>> for Triangle<N>
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impl<N: RealField> PointQuery<N> for Triangle<N>
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fn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
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&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
fn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
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&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N
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fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool
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impl<N: RealField> PointQueryWithLocation<N> for Triangle<N>
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type Location = TrianglePointLocation<N>
Additional shape-specific projection information Read more
fn project_point_with_location(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> (PointProjection<N>, Self::Location)
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&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> (PointProjection<N>, Self::Location)
impl<N: RealField> RayCast<N> for Triangle<N>
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fn toi_and_normal_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
_: bool
) -> Option<RayIntersection<N>>
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&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
_: bool
) -> Option<RayIntersection<N>>
fn toi_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<N>
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&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<N>
fn toi_and_normal_and_uv_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<RayIntersection<N>>
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&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<RayIntersection<N>>
fn intersects_ray(&self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N) -> bool
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impl<N: RealField> Shape<N> for Triangle<N>
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fn aabb(&self, m: &Isometry<N>) -> AABB<N>
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fn local_aabb(&self) -> AABB<N>
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fn bounding_sphere(&self, m: &Isometry<N>) -> BoundingSphere<N>
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fn as_ray_cast(&self) -> Option<&dyn RayCast<N>>
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fn as_point_query(&self) -> Option<&dyn PointQuery<N>>
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fn as_support_map(&self) -> Option<&dyn SupportMap<N>>
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fn is_support_map(&self) -> bool
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fn as_convex_polyhedron(&self) -> Option<&dyn ConvexPolyhedron<N>>
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fn is_convex_polyhedron(&self) -> bool
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fn tangent_cone_contains_dir(
&self,
feature: FeatureId,
m: &Isometry<N>,
_: Option<&[N]>,
dir: &Unit<Vector<N>>
) -> bool
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&self,
feature: FeatureId,
m: &Isometry<N>,
_: Option<&[N]>,
dir: &Unit<Vector<N>>
) -> bool
fn local_bounding_sphere(&self) -> BoundingSphere<N>
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fn subshape_containing_feature(&self, _i: FeatureId) -> usize
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fn as_composite_shape(&self) -> Option<&dyn CompositeShape<N>>
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fn as_deformable_shape(&self) -> Option<&dyn DeformableShape<N>>
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fn as_deformable_shape_mut(&mut self) -> Option<&mut dyn DeformableShape<N>>
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fn is_composite_shape(&self) -> bool
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fn is_deformable_shape(&self) -> bool
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impl<N: RealField> StructuralPartialEq for Triangle<N>
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impl<N: RealField> SupportMap<N> for Triangle<N>
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fn support_point(&self, m: &Isometry<N>, dir: &Vector<N>) -> Point<N>
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fn support_point_toward(
&self,
transform: &Isometry<N>,
dir: &Unit<Vector<N>>
) -> Point<N>
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&self,
transform: &Isometry<N>,
dir: &Unit<Vector<N>>
) -> Point<N>
impl<N: RealField> ToTriMesh<N> for Triangle<N>
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type DiscretizationParameter = ()
fn to_trimesh(&self, _: ()) -> TriMesh<N>
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Auto Trait Implementations
impl<N> RefUnwindSafe for Triangle<N> where
N: RefUnwindSafe + Scalar,
N: RefUnwindSafe + Scalar,
impl<N> Send for Triangle<N> where
N: Scalar,
N: Scalar,
impl<N> Sync for Triangle<N> where
N: Scalar,
N: Scalar,
impl<N> Unpin for Triangle<N> where
N: Scalar + Unpin,
N: Scalar + Unpin,
impl<N> UnwindSafe for Triangle<N> where
N: Scalar + UnwindSafe,
N: Scalar + UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,