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use super::ToTriMesh; use crate::procedural; use crate::procedural::TriMesh; use crate::shape::Ball; use alga::general::RealField; use na; impl<N: RealField> ToTriMesh<N> for Ball<N> { type DiscretizationParameter = (u32, u32); fn to_trimesh(&self, (ntheta_subdiv, nphi_subdiv): (u32, u32)) -> TriMesh<N> { procedural::sphere( self.radius() * na::convert(2.0f64), ntheta_subdiv, nphi_subdiv, true, ) } }