[−][src]Struct ncollide3d::pipeline::narrow_phase::ProximityEvent
Events occuring when two collision objects start or stop being in close proximity, contact, or disjoint.
Fields
collider1: Handle
The first collider to which the proximity event applies.
collider2: Handle
The second collider to which the proximity event applies.
prev_status: Proximity
The previous state of proximity between the two collision objects.
new_status: Proximity
The new state of proximity between the two collision objects.
Methods
impl<Handle> ProximityEvent<Handle>
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pub fn new(
collider1: Handle,
collider2: Handle,
prev_status: Proximity,
new_status: Proximity
) -> Self
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collider1: Handle,
collider2: Handle,
prev_status: Proximity,
new_status: Proximity
) -> Self
Instantiates a new proximity event.
Panics if prev_status
is equal to new_status
.
Trait Implementations
impl<Handle: Clone> Clone for ProximityEvent<Handle>
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fn clone(&self) -> ProximityEvent<Handle>
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl<Handle: Copy> Copy for ProximityEvent<Handle>
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impl<Handle: Debug> Debug for ProximityEvent<Handle>
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Auto Trait Implementations
impl<Handle> RefUnwindSafe for ProximityEvent<Handle> where
Handle: RefUnwindSafe,
Handle: RefUnwindSafe,
impl<Handle> Send for ProximityEvent<Handle> where
Handle: Send,
Handle: Send,
impl<Handle> Sync for ProximityEvent<Handle> where
Handle: Sync,
Handle: Sync,
impl<Handle> Unpin for ProximityEvent<Handle> where
Handle: Unpin,
Handle: Unpin,
impl<Handle> UnwindSafe for ProximityEvent<Handle> where
Handle: UnwindSafe,
Handle: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> Slottable for T where
T: Copy,
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T: Copy,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,