[−][src]Struct ncollide3d::bounding_volume::AABB
An Axis Aligned Bounding Box.
Methods
impl<N: RealField> AABB<N>
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pub fn new(mins: Point<N>, maxs: Point<N>) -> AABB<N>
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Creates a new AABB.
Arguments:
mins
- position of the point with the smallest coordinates.maxs
- position of the point with the highest coordinates. Each component ofmins
must be smaller than the related components ofmaxs
.
pub fn from_half_extents(center: Point<N>, half_extents: Vector<N>) -> Self
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Creates a new AABB from its scenter and its half-extents.
pub fn mins(&self) -> &Point<N>
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Reference to the AABB point with the smallest components along each axis.
pub fn maxs(&self) -> &Point<N>
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Reference to the AABB point with the biggest components along each axis.
pub fn center(&self) -> Point<N>
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The center of this AABB.
pub fn half_extents(&self) -> Vector<N>
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The half extents of this AABB.
pub fn extents(&self) -> Vector<N>
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The extents of this AABB.
pub fn transform_by(&self, m: &Isometry<N>) -> Self
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Computes the AABB bounding self
transformed by m
.
pub fn bounding_sphere(&self) -> BoundingSphere<N>
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The smallest bounding sphere containing this AABB.
pub fn contains_local_point(&self, point: &Point<N>) -> bool
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impl<N: RealField> AABB<N>
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pub fn clip_line_parameters(
&self,
orig: &Point<N>,
dir: &Vector<N>
) -> Option<(N, N)>
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&self,
orig: &Point<N>,
dir: &Vector<N>
) -> Option<(N, N)>
Computes the parameters of the two intersection points between a line and this AABB.
The parameters are such that the point are given by orig + dir * parameter
.
Returns None
if there is no intersection.
pub fn clip_line(&self, orig: &Point<N>, dir: &Vector<N>) -> Option<Segment<N>>
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Computes the intersection segment between a line and this AABB.
Returns None
if there is no intersection.
pub fn clip_ray_parameters(&self, ray: &Ray<N>) -> Option<(N, N)>
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Computes the parameters of the two intersection points between a ray and this AABB.
The parameters are such that the point are given by ray.orig + ray.dir * parameter
.
Returns None
if there is no intersection.
pub fn clip_ray(&self, ray: &Ray<N>) -> Option<Segment<N>>
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Computes the intersection segment between a ray and this AABB.
Returns None
if there is no intersection.
Trait Implementations
impl<'a, N: RealField, S: CompositeShape<N> + PointQuery<N>> BestFirstVisitor<N, usize, AABB<N>> for CompositeClosestPointVisitor<'a, N, S>
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type Result = PointProjection<N>
The result of a best-first traversal.
fn visit(
&mut self,
best: N,
aabb: &AABB<N>,
data: Option<&usize>
) -> BestFirstVisitStatus<N, Self::Result>
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&mut self,
best: N,
aabb: &AABB<N>,
data: Option<&usize>
) -> BestFirstVisitStatus<N, Self::Result>
impl<N: RealField> BoundingVolume<N> for AABB<N>
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fn center(&self) -> Point<N>
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fn intersects(&self, other: &AABB<N>) -> bool
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fn contains(&self, other: &AABB<N>) -> bool
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fn merge(&mut self, other: &AABB<N>)
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fn merged(&self, other: &AABB<N>) -> AABB<N>
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fn loosen(&mut self, amount: N)
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fn loosened(&self, amount: N) -> AABB<N>
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fn tighten(&mut self, amount: N)
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fn tightened(&self, amount: N) -> AABB<N>
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impl<N: Clone + RealField> Clone for AABB<N>
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impl<N: Debug + RealField> Debug for AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Ball<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Compound<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Capsule<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Segment<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Triangle<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for TriMesh<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for ConvexHull<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Cuboid<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for HeightField<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Plane<N>
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fn bounding_volume(&self, _: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Polyline<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for dyn Shape<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Cone<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: RealField> HasBoundingVolume<N, AABB<N>> for Cylinder<N>
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fn bounding_volume(&self, m: &Isometry<N>) -> AABB<N>
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fn local_bounding_volume(&self) -> AABB<N>
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impl<N: PartialEq + RealField> PartialEq<AABB<N>> for AABB<N>
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impl<N: RealField> PointQuery<N> for AABB<N>
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fn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
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&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
fn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
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&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N
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fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool
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impl<N: RealField> RayCast<N> for AABB<N>
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fn toi_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<N>
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&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<N>
fn toi_and_normal_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<RayIntersection<N>>
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&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<RayIntersection<N>>
fn toi_and_normal_and_uv_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<RayIntersection<N>>
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&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool
) -> Option<RayIntersection<N>>
fn intersects_ray(&self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N) -> bool
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impl<'a, N: RealField, T: Clone> SimultaneousVisitor<T, AABB<N>> for AABBSetsInterferencesCollector<'a, N, T>
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fn visit(
&mut self,
left_bv: &AABB<N>,
left_data: Option<&T>,
right_bv: &AABB<N>,
right_data: Option<&T>
) -> VisitStatus
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&mut self,
left_bv: &AABB<N>,
left_data: Option<&T>,
right_bv: &AABB<N>,
right_data: Option<&T>
) -> VisitStatus
impl<N: RealField> StructuralPartialEq for AABB<N>
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Auto Trait Implementations
impl<N> RefUnwindSafe for AABB<N> where
N: RefUnwindSafe + Scalar,
N: RefUnwindSafe + Scalar,
impl<N> Send for AABB<N> where
N: Scalar,
N: Scalar,
impl<N> Sync for AABB<N> where
N: Scalar,
N: Scalar,
impl<N> Unpin for AABB<N> where
N: Scalar + Unpin,
N: Scalar + Unpin,
impl<N> UnwindSafe for AABB<N> where
N: Scalar + UnwindSafe,
N: Scalar + UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,