[][src]Struct ncollide3d::query::PointProjection

pub struct PointProjection<N: RealField> {
    pub is_inside: bool,
    pub point: Point<N>,
}

Description of the projection of a point on a shape.

Fields

is_inside: bool

Whether or not the point to project was inside of the shape.

point: Point<N>

The projection result.

Methods

impl<N: RealField> PointProjection<N>[src]

pub fn new(is_inside: bool, point: Point<N>) -> PointProjection<N>[src]

Initializes a new PointProjection.

Trait Implementations

impl<N: Clone + RealField> Clone for PointProjection<N>[src]

impl<N: Copy + RealField> Copy for PointProjection<N>[src]

impl<N: Debug + RealField> Debug for PointProjection<N>[src]

Auto Trait Implementations

impl<N> RefUnwindSafe for PointProjection<N> where
    N: RefUnwindSafe + Scalar

impl<N> Send for PointProjection<N> where
    N: Scalar

impl<N> Sync for PointProjection<N> where
    N: Scalar

impl<N> Unpin for PointProjection<N> where
    N: Scalar + Unpin

impl<N> UnwindSafe for PointProjection<N> where
    N: Scalar + UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> Slottable for T where
    T: Copy
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,