# [−][src]Function ncollide3d::query::closest_points_line_line_parameters_eps

pub fn closest_points_line_line_parameters_eps<N: RealField>(

orig1: &Point<N>,

dir1: &Vector<N>,

orig2: &Point<N>,

dir2: &Vector<N>,

eps: N

) -> (N, N, bool)

Closest points between two lines with a custom tolerance epsilon.

The result, say `res`

, is such that the closest points between both lines are
`orig1 + dir1 * res.0`

and `orig2 + dir2 * res.1`

. If the lines are parallel
then `res.2`

is set to `true`

and the returned closest points are `orig1`

and
its projection on the second line.