[−][src]Function ncollide3d::query::nonlinear_time_of_impact
pub fn nonlinear_time_of_impact<N: RealField>(
motion1: &impl RigidMotion<N> + ?Sized,
g1: &dyn Shape<N>,
motion2: &impl RigidMotion<N> + ?Sized,
g2: &dyn Shape<N>,
max_toi: N,
target_distance: N
) -> Option<TOI<N>>
Computes the smallest time of impact of two shapes under translational movement.