use crate::num::Bounded;
use std::mem;
#[cfg(feature = "dim3")]
use na::Point2;
use na::{self, RealField};
use crate::bounding_volume::AABB;
use crate::math::{Isometry, Point, Vector};
use crate::query::{Ray, RayCast, RayIntersection};
use crate::shape::{FeatureId, Segment};
impl<N: RealField> RayCast<N> for AABB<N> {
fn toi_with_ray(&self, m: &Isometry<N>, ray: &Ray<N>, max_toi: N, solid: bool) -> Option<N> {
let ls_ray = ray.inverse_transform_by(m);
let mut tmin: N = na::zero();
let mut tmax: N = max_toi;
for i in 0usize..na::dimension::<Vector<N>>() {
if ls_ray.dir[i].is_zero() {
if ls_ray.origin[i] < self.mins()[i] || ls_ray.origin[i] > self.maxs()[i] {
return None;
}
} else {
let _1: N = na::one();
let denom = _1 / ls_ray.dir[i];
let mut inter_with_near_plane = (self.mins()[i] - ls_ray.origin[i]) * denom;
let mut inter_with_far_plane = (self.maxs()[i] - ls_ray.origin[i]) * denom;
if inter_with_near_plane > inter_with_far_plane {
mem::swap(&mut inter_with_near_plane, &mut inter_with_far_plane)
}
tmin = tmin.max(inter_with_near_plane);
tmax = tmax.min(inter_with_far_plane);
if tmin > tmax {
return None;
}
}
}
if tmin.is_zero() && !solid {
Some(tmax)
} else {
Some(tmin)
}
}
#[inline]
fn toi_and_normal_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool,
) -> Option<RayIntersection<N>> {
let ls_ray = ray.inverse_transform_by(m);
ray_aabb(self, &ls_ray, max_toi, solid).map(|(t, n, i)| {
let feature = if i < 0 {
FeatureId::Face(-i as usize - 1 + 3)
} else {
FeatureId::Face(i as usize - 1)
};
RayIntersection::new(t, m * n, feature)
})
}
#[cfg(feature = "dim3")]
fn toi_and_normal_and_uv_with_ray(
&self,
m: &Isometry<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool,
) -> Option<RayIntersection<N>> {
do_toi_and_normal_and_uv_with_ray(m, self, ray, max_toi, solid)
}
}
impl<N: RealField> AABB<N> {
#[inline]
pub fn clip_line_parameters(&self, orig: &Point<N>, dir: &Vector<N>) -> Option<(N, N)> {
clip_line(self, orig, dir).map(|clip| ((clip.0).0, (clip.1).0))
}
#[inline]
pub fn clip_line(&self, orig: &Point<N>, dir: &Vector<N>) -> Option<Segment<N>> {
clip_line(self, orig, dir)
.map(|clip| Segment::new(orig + dir * (clip.0).0, orig + dir * (clip.1).0))
}
#[inline]
pub fn clip_ray_parameters(&self, ray: &Ray<N>) -> Option<(N, N)> {
self.clip_line_parameters(&ray.origin, &ray.dir)
.and_then(|clip| {
let t0 = clip.0;
let t1 = clip.1;
if t1 < N::zero() {
None
} else {
Some((na::sup(&t0, &N::zero()), t1))
}
})
}
#[inline]
pub fn clip_ray(&self, ray: &Ray<N>) -> Option<Segment<N>> {
self.clip_ray_parameters(ray)
.map(|clip| Segment::new(ray.point_at(clip.0), ray.point_at(clip.1)))
}
}
#[cfg(feature = "dim3")]
fn do_toi_and_normal_and_uv_with_ray<N: RealField>(
m: &Isometry<N>,
aabb: &AABB<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool,
) -> Option<RayIntersection<N>> {
if na::dimension::<Vector<N>>() != 3 {
aabb.toi_and_normal_with_ray(m, ray, max_toi, solid)
} else {
let ls_ray = ray.inverse_transform_by(m);
ray_aabb(aabb, &ls_ray, max_toi, solid).map(|(t, n, s)| {
let pt = ls_ray.origin + ls_ray.dir * t;
let dpt = pt - *aabb.mins();
let scale = *aabb.maxs() - *aabb.mins();
let id = s.abs();
let gs_n = m * n;
let feature = if s < 0 {
FeatureId::Face(id as usize - 1 + 3)
} else {
FeatureId::Face(id as usize - 1)
};
if id == 1 {
RayIntersection::new_with_uvs(
t,
gs_n,
feature,
Some(Point2::new(dpt[1] / scale[1], dpt[2] / scale[2])),
)
} else if id == 2 {
RayIntersection::new_with_uvs(
t,
gs_n,
feature,
Some(Point2::new(dpt[2] / scale[2], dpt[0] / scale[0])),
)
} else {
RayIntersection::new_with_uvs(
t,
gs_n,
feature,
Some(Point2::new(dpt[0] / scale[0], dpt[1] / scale[1])),
)
}
})
}
}
fn clip_line<N: RealField>(
aabb: &AABB<N>,
origin: &Point<N>,
dir: &Vector<N>,
) -> Option<((N, Vector<N>, isize), (N, Vector<N>, isize))> {
let mut tmax: N = Bounded::max_value();
let mut tmin: N = -tmax;
let mut near_side = 0;
let mut far_side = 0;
let mut near_diag = false;
let mut far_diag = false;
for i in 0usize..na::dimension::<Vector<N>>() {
if dir[i].is_zero() {
if origin[i] < aabb.mins()[i] || origin[i] > aabb.maxs()[i] {
return None;
}
} else {
let _1: N = na::one();
let denom = _1 / dir[i];
let flip_sides;
let mut inter_with_near_plane = (aabb.mins()[i] - origin[i]) * denom;
let mut inter_with_far_plane = (aabb.maxs()[i] - origin[i]) * denom;
if inter_with_near_plane > inter_with_far_plane {
flip_sides = true;
mem::swap(&mut inter_with_near_plane, &mut inter_with_far_plane)
} else {
flip_sides = false;
}
if inter_with_near_plane > tmin {
tmin = inter_with_near_plane;
near_side = if flip_sides {
-(i as isize + 1)
} else {
i as isize + 1
};
near_diag = false;
} else if inter_with_near_plane == tmin {
near_diag = true;
}
if inter_with_far_plane < tmax {
tmax = inter_with_far_plane;
far_side = if !flip_sides {
-(i as isize + 1)
} else {
i as isize + 1
};
far_diag = false;
} else if inter_with_far_plane == tmax {
far_diag = true;
}
if tmax < N::zero() || tmin > tmax {
return None;
}
}
}
let near = if near_diag {
(tmin, -dir.normalize(), near_side)
} else {
let mut normal = Vector::zeros();
if near_side < 0 {
normal[(-near_side - 1) as usize] = N::one();
} else {
normal[(near_side - 1) as usize] = -N::one();
}
(tmin, normal, near_side)
};
let far = if far_diag {
(tmax, -dir.normalize(), far_side)
} else {
let mut normal = Vector::zeros();
if far_side < 0 {
normal[(-far_side - 1) as usize] = -N::one();
} else {
normal[(far_side - 1) as usize] = N::one();
}
(tmax, normal, far_side)
};
Some((near, far))
}
fn ray_aabb<N: RealField>(
aabb: &AABB<N>,
ray: &Ray<N>,
max_toi: N,
solid: bool,
) -> Option<(N, Vector<N>, isize)> {
clip_line(aabb, &ray.origin, &ray.dir).and_then(|(near, far)| {
if near.0 < N::zero() {
if solid {
Some((na::zero(), na::zero(), far.2))
} else if far.0 <= max_toi {
Some(far)
} else {
None
}
} else if near.0 <= max_toi {
Some(near)
} else {
None
}
})
}