Files
ncollide2d
bounding_volume
interpolation
partitioning
pipeline
procedural
query
algorithms
closest_points
contact
distance
nonlinear_time_of_impact
point
proximity
ray
time_of_impact
visitors
shape
transformation
utils
ncollide3d
bounding_volume
interpolation
partitioning
pipeline
procedural
query
algorithms
closest_points
contact
distance
nonlinear_time_of_impact
point
proximity
ray
time_of_impact
visitors
shape
transformation
utils
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
//! Implementation details of the `distance` function.

pub use self::distance::distance;
pub use self::distance_ball_ball::distance_ball_ball;
pub use self::distance_composite_shape_shape::{
    distance_composite_shape_shape, distance_shape_composite_shape,
};
pub use self::distance_plane_support_map::{
    distance_plane_support_map, distance_support_map_plane,
};
pub use self::distance_support_map_support_map::{
    distance_support_map_support_map, distance_support_map_support_map_with_params,
};

mod distance;
mod distance_ball_ball;
mod distance_composite_shape_shape;
mod distance_plane_support_map;
mod distance_support_map_support_map;