1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
use std::marker::PhantomData;

#[cfg(feature = "dim2")]
use crate::procedural::Polyline;
use crate::transformation::convex_hull_utils::{indexed_support_point_id, support_point_id};
use alga::general::RealField;
use na::{self, Point2, Vector2};

/// Computes the convex hull of a set of 2d points.
#[cfg(feature = "dim2")]
pub fn convex_hull2<N: RealField>(points: &[Point2<N>]) -> Polyline<N> {
    let idx = convex_hull2_idx(points);
    let mut pts = Vec::new();

    for id in idx.into_iter() {
        pts.push(points[id].clone());
    }

    Polyline::new(pts, None)
}

/// Computes the convex hull of a set of 2d points and returns only the indices of the hull
/// vertices.
pub fn convex_hull2_idx<N: RealField>(points: &[Point2<N>]) -> Vec<usize> {
    let mut undecidable_points = Vec::new();
    let mut segments = get_initial_polyline(points, &mut undecidable_points);

    let mut i = 0;
    while i != segments.len() {
        if !segments[i].valid {
            i = i + 1;
            continue;
        }

        let pt_id =
            indexed_support_point_id(&segments[i].normal, points, &segments[i].visible_points[..]);

        if let Some(point) = pt_id {
            segments[i].valid = false;

            attach_and_push_facets2(
                segments[i].prev,
                segments[i].next,
                point,
                &points[..],
                &mut segments,
                i,
                &mut undecidable_points,
            );
        }

        i = i + 1;
    }

    let mut idx = Vec::new();
    let mut curr_facet = 0;

    while !segments[curr_facet].valid {
        curr_facet = curr_facet + 1
    }

    let first_facet = curr_facet;

    loop {
        let curr = &segments[curr_facet];

        assert!(curr.valid);

        idx.push(curr.pts[0]);

        curr_facet = curr.next;

        if curr_facet == first_facet {
            break;
        }
    }

    idx
}

fn get_initial_polyline<N: RealField>(
    points: &[Point2<N>],
    undecidable: &mut Vec<usize>,
) -> Vec<SegmentFacet<N>> {
    let mut res = Vec::new();

    assert!(points.len() >= 2);

    let p1 = support_point_id(&Vector2::x(), points).unwrap();
    let mut p2 = p1;

    let direction = [-Vector2::x(), Vector2::y(), -Vector2::y()];

    for dir in direction.iter() {
        p2 = support_point_id(dir, points).unwrap();

        let p1p2 = points[p2] - points[p1];

        if !p1p2.norm_squared().is_zero() {
            break;
        }
    }

    assert!(
        p1 != p2,
        "Failed to build the 2d convex hull of this point cloud."
    );

    // Build two facets with opposite normals.
    let mut f1 = SegmentFacet::new(p1, p2, 1, 1, points);
    let mut f2 = SegmentFacet::new(p2, p1, 0, 0, points);

    // Attribute points to each facet.
    for i in 0..points.len() {
        if i == p1 || i == p2 {
            continue;
        }
        if f1.can_be_seen_by(i, points) {
            f1.visible_points.push(i);
        } else if f2.can_be_seen_by(i, points) {
            f2.visible_points.push(i);
        } else {
            // The point is collinear.
            undecidable.push(i);
        }
    }

    res.push(f1);
    res.push(f2);

    res
}

fn attach_and_push_facets2<N: RealField>(
    prev_facet: usize,
    next_facet: usize,
    point: usize,
    points: &[Point2<N>],
    segments: &mut Vec<SegmentFacet<N>>,
    removed_facet: usize,
    undecidable: &mut Vec<usize>,
) {
    let new_facet1_id = segments.len();
    let new_facet2_id = new_facet1_id + 1;
    let prev_pt = segments[prev_facet].pts[1];
    let next_pt = segments[next_facet].pts[0];

    let mut new_facet1 = SegmentFacet::new(prev_pt, point, prev_facet, new_facet2_id, points);
    let mut new_facet2 = SegmentFacet::new(point, next_pt, new_facet1_id, next_facet, points);

    segments[prev_facet].next = new_facet1_id;
    segments[next_facet].prev = new_facet2_id;

    // Assign to each facets some of the points which can see it.
    for visible_point in segments[removed_facet].visible_points.iter() {
        if *visible_point == point {
            continue;
        }

        if new_facet1.can_be_seen_by(*visible_point, points) {
            new_facet1.visible_points.push(*visible_point);
        } else if new_facet2.can_be_seen_by(*visible_point, points) {
            new_facet2.visible_points.push(*visible_point);
        }
        // If none of the facet can be seen from the point, it is naturally deleted.
    }

    // Try to assign collinear points to one of the new facets
    let mut i = 0;

    while i != undecidable.len() {
        if new_facet1.can_be_seen_by(undecidable[i], points) {
            new_facet1.visible_points.push(undecidable[i]);
            let _ = undecidable.swap_remove(i);
        } else if new_facet2.can_be_seen_by(undecidable[i], points) {
            new_facet2.visible_points.push(undecidable[i]);
            let _ = undecidable.swap_remove(i);
        } else {
            i = i + 1;
        }
    }

    segments.push(new_facet1);
    segments.push(new_facet2);
}

struct SegmentFacet<N: RealField> {
    pub valid: bool,
    pub normal: Vector2<N>,
    pub next: usize,
    pub prev: usize,
    pub pts: [usize; 2],
    pub visible_points: Vec<usize>,
    pt_type: PhantomData<Point2<N>>,
}

impl<N: RealField> SegmentFacet<N> {
    pub fn new(
        p1: usize,
        p2: usize,
        prev: usize,
        next: usize,
        points: &[Point2<N>],
    ) -> SegmentFacet<N> {
        let p1p2 = points[p2] - points[p1];

        let mut normal = Vector2::new(-p1p2.y, p1p2.x);

        if normal.normalize_mut().is_zero() {
            panic!("ConvexHull hull failure: a segment must not be affinely dependent.");
        }

        SegmentFacet {
            valid: true,
            normal: normal,
            prev: prev,
            next: next,
            pts: [p1, p2],
            visible_points: Vec::new(),
            pt_type: PhantomData,
        }
    }

    pub fn can_be_seen_by(&self, point: usize, points: &[Point2<N>]) -> bool {
        let p0 = &points[self.pts[0]];
        let pt = &points[point];

        let _eps = N::default_epsilon();

        (*pt - *p0).dot(&self.normal) > _eps * na::convert(100.0f64)
    }
}