use num::Bounded;
use std::cmp::Ordering;
use crate::procedural::{IndexBuffer, TriMesh};
use crate::transformation::{
self,
convex_hull_utils::{denormalize, indexed_support_point_id, normalize, support_point_id},
};
use crate::utils;
use na::{self, Matrix3, Point2, Point3, RealField, Vector3};
fn cov<N: RealField>(pts: &[Point3<N>]) -> Matrix3<N> {
let center = utils::center(pts);
let mut cov: Matrix3<N> = na::zero();
let normalizer: N = na::convert(1.0 / (pts.len() as f64));
for p in pts.iter() {
let cp = *p - center;
cov = cov + cp * (cp * normalizer).transpose();
}
cov
}
pub fn convex_hull3<N: RealField>(points: &[Point3<N>]) -> TriMesh<N> {
assert!(
points.len() != 0,
"Cannot compute the convex hull of an empty set of point."
);
let mut points = points.to_vec();
let (norm_center, norm_diag) = normalize(&mut points[..]);
let mut undecidable_points = Vec::new();
let mut horizon_loop_facets = Vec::new();
let mut horizon_loop_ids = Vec::new();
let mut removed_facets = Vec::new();
let mut triangles;
let denormalizer;
match get_initial_mesh(&mut points[..], &mut undecidable_points) {
InitialMesh::Facets(facets, denorm) => {
triangles = facets;
denormalizer = denorm;
}
InitialMesh::ResultMesh(mut mesh) => {
denormalize(&mut mesh.coords[..], &norm_center, norm_diag);
return mesh;
}
}
let mut i = 0;
while i != triangles.len() {
horizon_loop_facets.clear();
horizon_loop_ids.clear();
if !triangles[i].valid {
i = i + 1;
continue;
}
let pt_id = indexed_support_point_id(
&triangles[i].normal,
&points[..],
&triangles[i].visible_points[..],
);
if let Some(point) = pt_id {
removed_facets.clear();
triangles[i].valid = false;
removed_facets.push(i);
for j in 0usize..3 {
compute_silhouette(
triangles[i].adj[j],
triangles[i].indirect_adj_id[j],
point,
&mut horizon_loop_facets,
&mut horizon_loop_ids,
&points[..],
&mut removed_facets,
&mut triangles[..],
);
}
if horizon_loop_facets.is_empty() {
let mut any_valid = false;
for j in i + 1..triangles.len() {
if triangles[j].valid {
any_valid = true;
}
}
if any_valid {
}
triangles[i].valid = true;
break;
}
attach_and_push_facets3(
&horizon_loop_facets[..],
&horizon_loop_ids[..],
point,
&points[..],
&mut triangles,
&removed_facets[..],
&mut undecidable_points,
);
}
i = i + 1;
}
let mut idx = Vec::new();
for facet in triangles.iter() {
if facet.valid {
idx.push(Point3::new(
facet.pts[0] as u32,
facet.pts[1] as u32,
facet.pts[2] as u32,
));
}
}
utils::remove_unused_points(&mut points, &mut idx[..]);
assert!(points.len() != 0, "Internal error: empty output mesh.");
for point in points.iter_mut() {
*point = denormalizer * *point;
}
denormalize(&mut points[..], &norm_center, norm_diag);
TriMesh::new(points, None, None, Some(IndexBuffer::Unified(idx)))
}
enum InitialMesh<N: RealField> {
Facets(Vec<TriangleFacet<N>>, Matrix3<N>),
ResultMesh(TriMesh<N>),
}
fn build_degenerate_mesh_point<N: RealField>(point: Point3<N>) -> TriMesh<N> {
let ta = Point3::new(0u32, 0, 0);
let tb = Point3::new(0u32, 0, 0);
TriMesh::new(
vec![point],
None,
None,
Some(IndexBuffer::Unified(vec![ta, tb])),
)
}
fn build_degenerate_mesh_segment<N: RealField>(
dir: &Vector3<N>,
points: &[Point3<N>],
) -> TriMesh<N> {
let a = utils::point_cloud_support_point(dir, points);
let b = utils::point_cloud_support_point(&-*dir, points);
let ta = Point3::new(0u32, 1, 0);
let tb = Point3::new(1u32, 0, 0);
TriMesh::new(
vec![a, b],
None,
None,
Some(IndexBuffer::Unified(vec![ta, tb])),
)
}
fn get_initial_mesh<N: RealField>(
points: &mut [Point3<N>],
undecidable: &mut Vec<usize>,
) -> InitialMesh<N> {
let cov_mat = cov(points);
let eig = cov_mat.symmetric_eigen();
let (eigvec, eigval) = (eig.eigenvectors, eig.eigenvalues);
let mut eigpairs = [
(eigvec.column(0).into_owned(), eigval[0]),
(eigvec.column(1).into_owned(), eigval[1]),
(eigvec.column(2).into_owned(), eigval[2]),
];
eigpairs.sort_by(|a, b| {
if a.1 > b.1 {
Ordering::Less
} else if a.1 < b.1 {
Ordering::Greater
} else {
Ordering::Equal
}
});
let mut dimension = 0;
while dimension < 3 {
if relative_eq!(
eigpairs[dimension].1,
na::zero(),
epsilon = na::convert(1.0e-7f64)
) {
break;
}
dimension = dimension + 1;
}
match dimension {
0 => {
InitialMesh::ResultMesh(build_degenerate_mesh_point(points[0].clone()))
}
1 => {
InitialMesh::ResultMesh(build_degenerate_mesh_segment(&eigpairs[0].0, points))
}
2 => {
let axis1 = &eigpairs[0].0;
let axis2 = &eigpairs[1].0;
let mut subspace_points = Vec::with_capacity(points.len());
for point in points.iter() {
subspace_points.push(Point2::new(
point.coords.dot(axis1),
point.coords.dot(axis2),
))
}
let idx = transformation::convex_hull2_idx(&subspace_points[..]);
let npoints = idx.len();
let coords = idx.into_iter().map(|i| points[i].clone()).collect();
let mut triangles = Vec::with_capacity(npoints + npoints - 4);
let a = 0u32;
for id in 1u32..npoints as u32 - 1 {
triangles.push(Point3::new(a, id, id + 1));
triangles.push(Point3::new(id, a, id + 1));
}
InitialMesh::ResultMesh(TriMesh::new(
coords,
None,
None,
Some(IndexBuffer::Unified(triangles)),
))
}
3 => {
let _1: N = na::one();
let diag = Vector3::new(_1 / eigval[0], _1 / eigval[1], _1 / eigval[2]);
let diag = Matrix3::from_diagonal(&diag);
let icov = eigvec * diag * eigvec.transpose();
for point in points.iter_mut() {
*point = Point3::origin() + icov * point.coords;
}
let p1 = support_point_id(&eigpairs[0].0, points).unwrap();
let p2 = support_point_id(&-eigpairs[0].0, points).unwrap();
let mut max_area = na::zero();
let mut p3 = usize::max_value();
for (i, point) in points.iter().enumerate() {
let area = utils::triangle_area(&points[p1], &points[p2], point);
if area > max_area {
max_area = area;
p3 = i;
}
}
assert!(
p3 != usize::max_value(),
"Internal convex hull error: no triangle found."
);
let mut f1 = TriangleFacet::new(p1, p2, p3, points);
let mut f2 = TriangleFacet::new(p2, p1, p3, points);
f1.set_facets_adjascency(1, 1, 1, 0, 2, 1);
f2.set_facets_adjascency(0, 0, 0, 0, 2, 1);
let mut facets = vec![f1, f2];
let mut ignored = 0usize;
for point in 0..points.len() {
if point == p1 || point == p2 || point == p3 {
continue;
}
let mut furthest = usize::max_value();
let mut furthest_dist = na::zero();
for (i, curr_facet) in facets.iter().enumerate() {
if curr_facet.can_be_seen_by(point, points) {
let distance = curr_facet.distance_to_point(point, points);
if distance > furthest_dist {
furthest = i;
furthest_dist = distance;
}
}
}
if furthest != usize::max_value() {
facets[furthest].add_visible_point(point, points);
} else {
undecidable.push(point);
ignored = ignored + 1;
}
}
verify_facet_links(0, &facets[..]);
verify_facet_links(1, &facets[..]);
InitialMesh::Facets(facets, cov_mat)
}
_ => unreachable!(),
}
}
fn compute_silhouette<N: RealField>(
facet: usize,
indirect_id: usize,
point: usize,
out_facets: &mut Vec<usize>,
out_adj_idx: &mut Vec<usize>,
points: &[Point3<N>],
removed_facets: &mut Vec<usize>,
triangles: &mut [TriangleFacet<N>],
) {
if triangles[facet].valid {
if !triangles[facet].can_be_seen_by_or_is_affinely_dependent_with_contour(
point,
points,
indirect_id,
) {
out_facets.push(facet);
out_adj_idx.push(indirect_id);
} else {
triangles[facet].valid = false;
removed_facets.push(facet);
compute_silhouette(
triangles[facet].adj[(indirect_id + 1) % 3],
triangles[facet].indirect_adj_id[(indirect_id + 1) % 3],
point,
out_facets,
out_adj_idx,
points,
removed_facets,
triangles,
);
compute_silhouette(
triangles[facet].adj[(indirect_id + 2) % 3],
triangles[facet].indirect_adj_id[(indirect_id + 2) % 3],
point,
out_facets,
out_adj_idx,
points,
removed_facets,
triangles,
);
}
}
}
fn verify_facet_links<N: RealField>(ifacet: usize, facets: &[TriangleFacet<N>]) {
let facet = &facets[ifacet];
for i in 0usize..3 {
let adji = &facets[facet.adj[i]];
assert!(
adji.adj[facet.indirect_adj_id[i]] == ifacet
&& adji.first_point_from_edge(facet.indirect_adj_id[i])
== facet.second_point_from_edge(adji.indirect_adj_id[facet.indirect_adj_id[i]])
&& adji.second_point_from_edge(facet.indirect_adj_id[i])
== facet.first_point_from_edge(adji.indirect_adj_id[facet.indirect_adj_id[i]])
)
}
}
fn attach_and_push_facets3<N: RealField>(
horizon_loop_facets: &[usize],
horizon_loop_ids: &[usize],
point: usize,
points: &[Point3<N>],
triangles: &mut Vec<TriangleFacet<N>>,
removed_facets: &[usize],
undecidable: &mut Vec<usize>,
) {
let mut new_facets = Vec::with_capacity(horizon_loop_facets.len());
let mut adj_facet: usize;
let mut indirect_id: usize;
for i in 0..horizon_loop_facets.len() {
adj_facet = horizon_loop_facets[i];
indirect_id = horizon_loop_ids[i];
let facet = TriangleFacet::new(
point,
triangles[adj_facet].second_point_from_edge(indirect_id),
triangles[adj_facet].first_point_from_edge(indirect_id),
points,
);
new_facets.push(facet);
}
for i in 0..horizon_loop_facets.len() {
let prev_facet;
if i == 0 {
prev_facet = triangles.len() + horizon_loop_facets.len() - 1;
} else {
prev_facet = triangles.len() + i - 1;
}
let middle_facet = horizon_loop_facets[i];
let next_facet = triangles.len() + (i + 1) % horizon_loop_facets.len();
let middle_id = horizon_loop_ids[i];
new_facets[i].set_facets_adjascency(prev_facet, middle_facet, next_facet, 2, middle_id, 0);
triangles[middle_facet].adj[middle_id] = triangles.len() + i;
triangles[middle_facet].indirect_adj_id[middle_id] = 1;
}
for curr_facet in removed_facets.iter() {
for visible_point in triangles[*curr_facet].visible_points.iter() {
if *visible_point == point {
continue;
}
let mut furthest = usize::max_value();
let mut furthest_dist = na::zero();
for (i, curr_facet) in new_facets.iter_mut().enumerate() {
if curr_facet.can_be_seen_by(*visible_point, points) {
let distance = curr_facet.distance_to_point(*visible_point, points);
if distance > furthest_dist {
furthest = i;
furthest_dist = distance;
}
}
}
if furthest != usize::max_value() {
new_facets[furthest].add_visible_point(*visible_point, points);
}
}
}
let mut i = 0;
while i != undecidable.len() {
let mut furthest = usize::max_value();
let mut furthest_dist = na::zero();
let undecidable_point = undecidable[i];
for (j, curr_facet) in new_facets.iter_mut().enumerate() {
if curr_facet.can_be_seen_by(undecidable_point, points) {
let distance = curr_facet.distance_to_point(undecidable_point, points);
if distance > furthest_dist {
furthest = j;
furthest_dist = distance;
}
}
}
if furthest != usize::max_value() {
new_facets[furthest].add_visible_point(undecidable_point, points);
let _ = undecidable.swap_remove(i);
} else {
i = i + 1;
}
}
for curr_facet in new_facets.into_iter() {
triangles.push(curr_facet);
}
}
struct TriangleFacet<N: RealField> {
valid: bool,
normal: Vector3<N>,
adj: [usize; 3],
indirect_adj_id: [usize; 3],
pts: [usize; 3],
visible_points: Vec<usize>,
furthest_point: usize,
furthest_distance: N,
}
impl<N: RealField> TriangleFacet<N> {
pub fn new(p1: usize, p2: usize, p3: usize, points: &[Point3<N>]) -> TriangleFacet<N> {
let p1p2 = points[p2] - points[p1];
let p1p3 = points[p3] - points[p1];
let mut normal = p1p2.cross(&p1p3);
if normal.normalize_mut().is_zero() {
panic!("ConvexHull hull failure: a facet must not be affinely dependent.");
}
TriangleFacet {
valid: true,
normal: normal,
adj: [0, 0, 0],
indirect_adj_id: [0, 0, 0],
pts: [p1, p2, p3],
visible_points: Vec::new(),
furthest_point: Bounded::max_value(),
furthest_distance: na::zero(),
}
}
pub fn add_visible_point(&mut self, pid: usize, points: &[Point3<N>]) {
let distance = self.distance_to_point(pid, points);
if distance > self.furthest_distance {
self.furthest_distance = distance;
self.furthest_point = pid;
}
self.visible_points.push(pid);
}
pub fn distance_to_point(&self, point: usize, points: &[Point3<N>]) -> N {
self.normal.dot(&(points[point] - points[self.pts[0]]))
}
pub fn set_facets_adjascency(
&mut self,
adj1: usize,
adj2: usize,
adj3: usize,
id_adj1: usize,
id_adj2: usize,
id_adj3: usize,
) {
self.indirect_adj_id[0] = id_adj1;
self.indirect_adj_id[1] = id_adj2;
self.indirect_adj_id[2] = id_adj3;
self.adj[0] = adj1;
self.adj[1] = adj2;
self.adj[2] = adj3;
}
pub fn first_point_from_edge(&self, id: usize) -> usize {
self.pts[id]
}
pub fn second_point_from_edge(&self, id: usize) -> usize {
self.pts[(id + 1) % 3]
}
pub fn can_be_seen_by(&self, point: usize, points: &[Point3<N>]) -> bool {
let p0 = &points[self.pts[0]];
let p1 = &points[self.pts[1]];
let p2 = &points[self.pts[2]];
let pt = &points[point];
let _eps = N::default_epsilon();
(*pt - *p0).dot(&self.normal) > _eps * na::convert(100.0f64)
&& !utils::is_affinely_dependent_triangle(p0, p1, pt)
&& !utils::is_affinely_dependent_triangle(p0, p2, pt)
&& !utils::is_affinely_dependent_triangle(p1, p2, pt)
}
pub fn can_be_seen_by_or_is_affinely_dependent_with_contour(
&self,
point: usize,
points: &[Point3<N>],
edge: usize,
) -> bool {
let p0 = &points[self.first_point_from_edge(edge)];
let p1 = &points[self.second_point_from_edge(edge)];
let pt = &points[point];
let aff_dep = utils::is_affinely_dependent_triangle(p0, p1, pt)
|| utils::is_affinely_dependent_triangle(p0, pt, p1)
|| utils::is_affinely_dependent_triangle(p1, p0, pt)
|| utils::is_affinely_dependent_triangle(p1, pt, p0)
|| utils::is_affinely_dependent_triangle(pt, p0, p1)
|| utils::is_affinely_dependent_triangle(pt, p1, p0);
(*pt - *p0).dot(&self.normal) >= na::zero() || aff_dep
}
}
#[cfg(test)]
mod test {
#[cfg(feature = "dim3")]
use crate::procedural;
use crate::transformation;
#[cfg(feature = "dim2")]
use na::Point2;
#[cfg(feature = "dim2")]
#[test]
fn test_simple_convex_hull() {
let points = [
Point2::new(4.723881f32, 3.597233),
Point2::new(3.333363, 3.429991),
Point2::new(3.137215, 2.812263),
];
let chull = transformation::convex_hull(points.as_slice());
assert!(chull.coords.len() == 3);
}
#[cfg(feature = "dim3")]
#[test]
fn test_ball_convex_hull() {
let sphere = procedural::sphere(0.4f32, 20, 20, true);
let points = sphere.coords;
let chull = transformation::convex_hull(points.as_slice());
assert!(chull.coords.len() == chull.coords.len());
}
}